warning! your characters will die often and terribly... server connection info - IP 104.243.38.84 / PORT - 16261

community and discord rules

1 - Don't be a asshole


If you are unpleasant to be around, don't be surprised if you are no longer around. Respect fellow community members, players, and admins at all times. Harassment of community members in or out of game is not tolerated and will result in permanent removal from the community and server.

 

 

2 - Personal conduct

 

we expect people to act mature and be in control of their emotions even when something does not go their way. If you cant handle a situation remove yourself from it and contact an admin. public temper tantrums, name calling, and fire fanning will not be allowed in any capacity. if administration is trying to come to a resolution and you continually hamper and stymie those efforts by being uncooperative or outright making things worse you will be removed. We are not here to placate or babysit.

 

 

3 - No NSFW or Pornographic material/topics

 

There's enough places to be a degen on the internet. This ain't one of them.

 

 

4 - please refrain from posting sexually suggestive material/conversations


we will apply this rule to be any reference to these topics, not necessarily outright explicit material. please be sensible with your conservation topics.

 

 

5 - No agressively offensive language or conversation topics


Follow the golden rule and treat others the way you'd want to be treated.

 

 

6 - No extensive political discussion.

 

Leave it for the Thanksgiving table.

 

 

7 - Keep real money trading and transaction outside of the server.

 

Art commission/sales are permitted however, as this mainly applies to account trading, selling, and sponsorship.

 

 

8 - Server @MODERATOR  have final say at all times.

 

if you feel as if a decision has been made unjustly, feel free to privately message an administrator.

 

 

9 - Respect the guidelines set out in ⁠channel-guide

 

10 - No advertisement of other discords or community in the SSR Discord.

 

11 - Do not break Discord TOS ( https://discord.com/guidelines)

roleplay and gameplay rules

12 - No Rape/erotic/expliciT/excessive torture roleplay


If you need elaboration on this rule you probably need help. Pregnancy RP Is also not allowed on the server.

 

12.5 - No Rape/erotic/expliciT/excessive torture roleplay

 

We allow players to portray bigoted/prejudiced characters, however we do not allow derogatory slurs to be used by players portraying these characters. If you have to ask yourself if something is a slur, it probably is.

 

 

13 - Never break character while in game


While logged on to the server you should be in character 100 percent of the time. OOC should only be used to resolve technical difficulties, communicate intent and similar situations when there are no other options. Or if extra OOC coordination is needed in hostile RP. Always do your best to role play out any and all situations.

 

 

14 - All roleplay should have a plausible level of reality applied to it.


Character actions and reactions should reflect that. Players should also never ignore other players trying to engage in active roleplay. Try to include others as much as you can!

 

 

15 - No Meta Gaming.

 

We consider using any information gathered from outside the game and used in game as meta gaming. This includes using discord (except for the limited ic resources in the ic radio transmissions channel) to coordinate actions and events between players. All character interaction and development must happen inside the game in real time. All communication between characters must happen in the game or ic discord channels. Coordination over voice chat is not permitted. The only exception to this rule is if all parties are actively fighting zombies. Any coordination for pvp must happen in game and in character. All things affecting character decisions must happen in character. It is ok to plan and coordinate things ooc but it must be played out in character as well! (this rule is in place to keep character development organic, keep playing fields level, and make a more dynamic world for players to roleplay in.)

 

 

16 - No power gaming / ultra competitive / super sweat play

 

This is subjecting players to scenarios where they don't have any choices or options, and includes subjecting players to mechanics that don't exist in the base game. Such as deadly traps, forcing injuries on someone that doesn't exist in the base game with text actions when they don't agree to them. This also applies to groups/factions/players trying to dominate other players via game mechanics instead of rp. Any roleplay that involves out of game mechanics needs consent given from all parties subject to them. Other examples of powergaming is only focusing on the looting aspect of the game over rp, clearing out entire stores one after the other and dumping or dropping items on the ground preventing other players from getting other loot. Remember this isnt a competition and is supposed to be fun for everyone. Always think of your fellow players and community members.

 

17 - realistic characters

 

Characters that are real notable people, pop culture spin offs, celebrity characters, mentally handicapped characters, children characters under 18 are not allowed. We seek to tell the stories of ordinary people turned extra ordinary by being one out of the ten people on average who survived the Knox event. Character backstories must also align with the games official lore and realistic dates. While we do allow more creative freedom with the types of negative trait characters players can play they must refrain from using offensive / TOS breaking language and must be serious. Meme / Joke characters are not tolerated under any circumstances.

 

 

18 - NO ALTERNATE ACCOUNTS OR CHARACTERS / NAMES ALLOWED.

 

Players may only use one character with one account at any given time. If they want to bench a current character without killing them they must talk to admins to have their current character exit the county, once benched a character may not return to the county for that world session. Characters must also keep the same character name displayed throughout the time that character is being played. Name changes are not allowed for any reasons. (???) names are not allowed. If you wish to retire a character you must make a ticket and go to the county line.

 

19 - This is a permadeath server.


You must create a new character with a new name that has no ties to their old character. Players may not return to their body or the scene of their previous character's death immediately after. Players must release their safehouse on death and may not revisit their old safehouse or body unless given an ic reason to do so by another character after some time. Then they may only visit but not reclaim. Any attempt to abuse this rule by meta gaming will be dealt with strictly. Group safe houses should be released once all members are deceased or the group disbands. If players die from a vehicular crash outisde of pvp or accidentally fall in their base they can be revived for free, but will have to roll a dice to see how bad their injuries will be. If a character dies a death to pve elements, they must wait at least one real time week before visiting the same areas, returning to the same safehouses, or returning to the same factions or groups that character or prior characters have known. If a character dies in pvp they must wait 2 weeks before returning to any prior safehouses, factions, or locations that character or previous characters have known.

 

Any attempt to circumvent this rule will be punished harshly. If your character Dies you seek out a new group and new experiences with your new character.

 

 

20 - REVIVES


Serious Survival Roleplay uses a unique life bank system. Players get 5 revives per world/season start, or when they get a fresh account from passing the whitelist app. A player may only get revives added to their bank with video evidence of a game glitch or bug resulting in death. Once a player's revive bank is empty it will not be refilled till the next world or season. In some situations per our ruleset a player must turn off their revive system. More about this stipulations will be found in our PVP rules. If a glitch with the system occurs please file a support ticket. Once a player is out of revives they will have to play a new character each time their character dies. Our system makes a player have to survive 4 real time hours on the server before they are able to activate/re-activate the revive system after a previous revive. If their characters dies in this window they will not get a revive without hard evidence of glitches/bugs causing their characters death. Players that die to friendly fire are also eligible for a free revive with injuries given based on a dice roll.

 

 

21 - Trolling and griefing is not allowed under any circumstances in game or out.


 All actions and interactions with other community members should be respectful and cordial. Intentionally antagonizing other players for no or weak reasons will result in permanent removal from the community. A player should never feel totally defeated, optionless, or back at square one after dealing with another player. That's the zombie's job.

 

 

22 - All construction and crafting will be subject to realistic standards determined by the administrators.


If something is deemed to be unrealistic Administration will reach out to work with the player before actions are taken. by default, the construction of walls, floors, and stairs are limited to safezones via in game mechanics. (To keep long term world immersion, you will not be able to build giant fortresses or castles made of two by fours and planks. Use the ruins of the now dead world.)

 

 

23 - safehouses


Players are able to claim any building on the server as a safehouse however there are certain structures and areas are not permitted to be claimed. These are as follows = police stations - military / exclusion zone buildings - any retail or shop space - gas stations - medical buildings - large warehouses with building material spawns (farm warehouses are ok to claim). Very large buildings that want to be claimed (like the prison) need to be approved by moderation beforehand. If you have a question or are not sure please ask moderation before you claim! If you come across an area that has been safehoused when it shouldnt have please let moderation know via support ticket. If a person wants a custom safezone or to build somewhere where no existing structure exists, The form must be filled out and a ticket filed for moderation to review. (this is to keep loot available and attainable to all players.)

 

24 - respecting the current world and its stories


try to be courteous and respectful by not disturbing scenes and ambience/notes people leave so other players can also have the same experience. named items, player created notes, journals, and stories created by the surrounding environment should be left intact for the next player to find.

 

 

25 - No loopholing


Attempts to get around these rules using semantic arguments of their wording, instead of honoring the spirit of their intention will be dealt with accordingly. It is impossible to articulate rules for every situation, but attempting to bypass them by technicalities will be overruled at moderator discretion.

hostile rp / pvp rules

26 - hostile roleplay ethics


Always remember the goal of hostile RP isnt to "win" or beat the other party, it is about creating stories and situations that are engaging for everyone. totally dominating your opponent for no real reason or story purposes is not acceptable behavoir here and is toxic for everyone involved. Hostile role play can be complicated and emotionally taxing on some. always try to make hostile role play as deep and layered as possible to promote the most amount of engagement and fun for both parties in the situation.

 

 

27 - No killing on sight or random death matches


A proper motive is needed when engaging in hostilities with another player, and all hostile interactions must be initiated and played out following our guidelines in the following rules.

 

 

28 - Comply or die


clear commands and demands must be made to the victim with adequate time to reply or comply being given. the consequences of non compliance must also be clear and understood in any situation. If a victim is complying with demands they can not be killed. Victims can also not be killed before they react to a situation or demands, and victims should not attempt to resist or defend themselves without informing the aggressor of their intent to comply or not through in character or out of character means. OOC chat can and should be used to clarify situations between parties if needed. Aggressor demands should be reasonable with the victim having the capability to meet said demands. If a victim does not comply with demands they can be killed at will by the aggressor. People issuing demands backed by hostile intent need to enable PVP before they begin to issue the commands. This lets the party receiving the commands know that the threat of non compliance is death or violent action.

 

28.5 - NON COMPLIANCE / HOSTILE INTENT

 

In addition to the comply or die system, we have two forms of non-compliance - Violent and Passive. Before a player and their character may engage in violent noncompliance they must not only indicate their intent to not comply via IC or OOC means, they must also enable PVP and wait for the PVP indicator to become visible before taking violent action. Passive non-compliance is determined as trying to evade or escape those giving demands backed by violence. If a player is killed by an aggressor in a state of passive non-compliance they may use a revive from their revive bank if they have it enabled before-hand. Characters executed under FANFO conditions are also not eligible for a revive state, and should turn off their revive system before or during the scene.

 

 

29 - FANFO Clause (Fuck around and find out)


FANFO is when there is a history of commands backed by violence that one character issues another that are not followed or complied with. A character that displays repeated non compliance over multiple instances or scenes may be killed by those issuing demands at the end of a scene or session even if the receiving character is indicating compliance. What FANFO is not is the ability to KOS, or bypass the comply or die system in rule 28. There must be demand where the consequences of non-compliance is clearly death that that was ignored or not followed before one character can kill another under this rule. Characters having IC issues with each other is not enough. This also only applies to individual characters, not entire groups or factions.

 

 

30 - no Combat logging

 

Players are not allowed to log out of the game to avoid hostile interactions with other characters. Players are also not allowed to log out to avoid PVE threats as well. If your character gets surrounded by zombies and we catch you logging out to avoid the consequences of your actions it will be punished harshly.

 

 

31 - base raiding, thievery / robbery, and safehouses.

 

safehouses are 100 percent protected, however players can force other players to give them access via hostile roleplay. Players may not use the safehouse system to avoid being robbed in a scene. if you want to rob or raid another players base or secure areas you have to figure out how to do it Via active roleplay. This can involve threats, hostage takings, demands etc etc. admins will not grant access to any sort of secured area or open any locked doors for players. If something is mechanically accessible it is fair game, and it is players responsibilities to secure their goods / loot.